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Multi-Agent AI Game

Deadly Sentencing

A theatrical multi-agent game in which Judge Man builds a case, the Defender searches for contradictions, and the Judge delivers a symbolic verdict. It is fictional roleplay, not evidence of real-world intent.
Role
Agent Systems Engineer · Interactive Developer
Model
Qwen/Qwen3-4B
Duration
Hackathon prototype
Tools
FastAPI · Gradio · ZeroGPU · CrewAI · three.js
Play the hosted demo

How It Plays

Take the stand, respond to five questions with a prepared plea or your own words, and decide whether to speak as yourself or through counsel. Each answer shifts the case before the agents argue and sentence it.

Architecture

The custom interface streams completed stages from FastAPI: Judge Man opens, the Defender answers, both sides rebut, and the Judge resolves the case. Every agent routes through Qwen3-4B on Hugging Face ZeroGPU, while the CrewAI configuration remains available for extending the workflow.

Run Locally

The same interface runs in deterministic demo mode without downloading model weights:

uv sync uv run courtroom
Open http://127.0.0.1:8000.